Game rules of "Easy Money" 

Slot machine "Easy Money" 

The machine features a five-reel slot, two bonus games and a game of odds. Each of the five reels has 17 symbols. Reels spin independently. You can play 1 to 9 lines. You can choose pay lines by clicking on 1 LINE, 2 LINES, 3 LINES, ..., 8 LINES and ALL LINES. The total size of the wager depends on the number of lines and the denomination of the chosen coin (pay line bet). 

Basic Game

Once the coin value and number of pay lines are selected press the 'Spin' button to set the reels in motion. The gain will be counted up after the reels have stopped. Its size will depend on winning combinations, if any, on the chosen lines, and on the size of the bet. Combinations containing 3, 4 or 5 consecutively organized identical symbols VIEWED LEFT TO RIGHT and on the chosen line, win. The payout total is the wager multiplied by the payout coefficient. To view all payout combinations and coefficients, click on the 'PAYTABLE' to the right of the player icon. The total gain is actually a sum of all payouts. After the reels have stopped, all winning lines are lit up sequentially, and all winning combinations are lit up in the 'PAYTABLE'. 

Joker

If a joker appears on the pay line ("Dynamite" symbol), it is transformed into another symbol, so that the payout on this line is maximized. In this case, all the jokers ("Dynamite" symbols) appeared in one game can be transformed in only one of ordinary symbols, which are the same on all paylines. Joker ("Dynamite" symbol) does not transform into the bonus symbols "Sheriff" and "Gun". 

Game of odds

If a line wins, players are offered a game of odds (press 'DOUBLE') or start a new game (press 'Collect'). In the chance game five face-down cards are displayed. The player must guess the color of each card by clicking the "RED" or "BLACK" buttons. If the player guesses correctly, his running payout doubles. Otherwise, the player loses all his payout in the running game (as well as the bonus game, if applicable) and the chance game is over. In the chance game it is possible to double the payout up to five times and after each stage the player may stop and take his payout by clicking the "Back" button. 

Bonus game "Bar counter"

When two "Gun" symbols appear on the reel 4 and reel 5 on the central line, regardless of the lines that have been selected, even if they are off pay lines, trigger the "Bar counter" bonus game. Bonus game starts and six bottles on a bar counter are displayed on the screen, and the player can acquire additional payouts by shooting them. There are only 3 bullets and the payout generated by shooting one bottle is determined by the corresponding coefficient in the paytable and the general bet (the bet placed before the reels were started). When bonus game finishes, you can either play a game of odds or start a new game. 

Bonus game "5th safe"

When two "Sheriff" symbols appear on the reel 4 and reel 5 on the central line, regardless of the lines that have been selected, even if they are off pay lines, trigger the "5th safe" bonus game. Bonus game starts and 5 safes are displayed on the screen, which the player must open in order to win additional payouts. Four of the safes contain a certain sum of money and a piece of the code required to open the fifth safe. When the code is complete, the player can open the fifth safe and collect the main prize. However if the player tries to open the fifth safe without collecting the entire code, the alarm goes off which indicates the end of the bonus game. The possible payout from one safe is determined by the corresponding coefficient in the paytable and the general bet (the bet placed before the reels were started). When bonus game finishes, you can either play a game of odds or start a new game. 

Autoplay

You can choose lines, define your bet and start an autoplay by pressing Autoplay. Before starting, set the game stop terms. 

Autoplay terms: 

1. "STOP, WHEN WINNING >= ..." 

2. "STOP, WHEN BALANCE >= ..." 

3. "STOP, WHEN BALANCE <= ..." 

These terms are only applicable to the basic part of the player account, not including bonuses. 

Exit Game

To exit the game, click on the "Exit game" button.

Game rules of "Easy Money" 

Slot machine "Easy Money" 

The machine features a five-reel slot, two bonus games and a game of odds. Each of the five reels has 17 symbols. Reels spin independently. You can play 1 to 9 lines. You can choose pay lines by clicking on 1 LINE, 2 LINES, 3 LINES, ..., 8 LINES and ALL LINES. The total size of the wager depends on the number of lines and the denomination of the chosen coin (pay line bet). 

Basic Game

Once the coin value and number of pay lines are selected press the 'Spin' button to set the reels in motion. The gain will be counted up after the reels have stopped. Its size will depend on winning combinations, if any, on the chosen lines, and on the size of the bet. Combinations containing 3, 4 or 5 consecutively organized identical symbols VIEWED LEFT TO RIGHT and on the chosen line, win. The payout total is the wager multiplied by the payout coefficient. To view all payout combinations and coefficients, click on the 'PAYTABLE' to the right of the player icon. The total gain is actually a sum of all payouts. After the reels have stopped, all winning lines are lit up sequentially, and all winning combinations are lit up in the 'PAYTABLE'. 

Joker

If a joker appears on the pay line ("Dynamite" symbol), it is transformed into another symbol, so that the payout on this line is maximized. In this case, all the jokers ("Dynamite" symbols) appeared in one game can be transformed in only one of ordinary symbols, which are the same on all paylines. Joker ("Dynamite" symbol) does not transform into the bonus symbols "Sheriff" and "Gun". 

Game of odds

If a line wins, players are offered a game of odds (press 'DOUBLE') or start a new game (press 'Collect'). In the chance game five face-down cards are displayed. The player must guess the color of each card by clicking the "RED" or "BLACK" buttons. If the player guesses correctly, his running payout doubles. Otherwise, the player loses all his payout in the running game (as well as the bonus game, if applicable) and the chance game is over. In the chance game it is possible to double the payout up to five times and after each stage the player may stop and take his payout by clicking the "Back" button. 

Bonus game "Bar counter"

When two "Gun" symbols appear on the reel 4 and reel 5 on the central line, regardless of the lines that have been selected, even if they are off pay lines, trigger the "Bar counter" bonus game. Bonus game starts and six bottles on a bar counter are displayed on the screen, and the player can acquire additional payouts by shooting them. There are only 3 bullets and the payout generated by shooting one bottle is determined by the corresponding coefficient in the paytable and the general bet (the bet placed before the reels were started). When bonus game finishes, you can either play a game of odds or start a new game. 

Bonus game "5th safe"

When two "Sheriff" symbols appear on the reel 4 and reel 5 on the central line, regardless of the lines that have been selected, even if they are off pay lines, trigger the "5th safe" bonus game. Bonus game starts and 5 safes are displayed on the screen, which the player must open in order to win additional payouts. Four of the safes contain a certain sum of money and a piece of the code required to open the fifth safe. When the code is complete, the player can open the fifth safe and collect the main prize. However if the player tries to open the fifth safe without collecting the entire code, the alarm goes off which indicates the end of the bonus game. The possible payout from one safe is determined by the corresponding coefficient in the paytable and the general bet (the bet placed before the reels were started). When bonus game finishes, you can either play a game of odds or start a new game. 

Autoplay

You can choose lines, define your bet and start an autoplay by pressing Autoplay. Before starting, set the game stop terms. 

Autoplay terms: 

1. "STOP, WHEN WINNING >= ..." 

2. "STOP, WHEN BALANCE >= ..." 

3. "STOP, WHEN BALANCE <= ..." 

These terms are only applicable to the basic part of the player account, not including bonuses. 

Exit Game

To exit the game, click on the "Exit game" button.

Game rules of "Easy Money" 

Slot machine "Easy Money" 

The machine features a five-reel slot, two bonus games and a game of odds. Each of the five reels has 17 symbols. Reels spin independently. You can play 1 to 9 lines. You can choose pay lines by clicking on 1 LINE, 2 LINES, 3 LINES, ..., 8 LINES and ALL LINES. The total size of the wager depends on the number of lines and the denomination of the chosen coin (pay line bet). 

Basic Game

Once the coin value and number of pay lines are selected press the 'Spin' button to set the reels in motion. The gain will be counted up after the reels have stopped. Its size will depend on winning combinations, if any, on the chosen lines, and on the size of the bet. Combinations containing 3, 4 or 5 consecutively organized identical symbols VIEWED LEFT TO RIGHT and on the chosen line, win. The payout total is the wager multiplied by the payout coefficient. To view all payout combinations and coefficients, click on the 'PAYTABLE' to the right of the player icon. The total gain is actually a sum of all payouts. After the reels have stopped, all winning lines are lit up sequentially, and all winning combinations are lit up in the 'PAYTABLE'. 

Joker

If a joker appears on the pay line ("Dynamite" symbol), it is transformed into another symbol, so that the payout on this line is maximized. In this case, all the jokers ("Dynamite" symbols) appeared in one game can be transformed in only one of ordinary symbols, which are the same on all paylines. Joker ("Dynamite" symbol) does not transform into the bonus symbols "Sheriff" and "Gun". 

Game of odds

If a line wins, players are offered a game of odds (press 'DOUBLE') or start a new game (press 'Collect'). In the chance game five face-down cards are displayed. The player must guess the color of each card by clicking the "RED" or "BLACK" buttons. If the player guesses correctly, his running payout doubles. Otherwise, the player loses all his payout in the running game (as well as the bonus game, if applicable) and the chance game is over. In the chance game it is possible to double the payout up to five times and after each stage the player may stop and take his payout by clicking the "Back" button. 

Bonus game "Bar counter"

When two "Gun" symbols appear on the reel 4 and reel 5 on the central line, regardless of the lines that have been selected, even if they are off pay lines, trigger the "Bar counter" bonus game. Bonus game starts and six bottles on a bar counter are displayed on the screen, and the player can acquire additional payouts by shooting them. There are only 3 bullets and the payout generated by shooting one bottle is determined by the corresponding coefficient in the paytable and the general bet (the bet placed before the reels were started). When bonus game finishes, you can either play a game of odds or start a new game. 

Bonus game "5th safe"

When two "Sheriff" symbols appear on the reel 4 and reel 5 on the central line, regardless of the lines that have been selected, even if they are off pay lines, trigger the "5th safe" bonus game. Bonus game starts and 5 safes are displayed on the screen, which the player must open in order to win additional payouts. Four of the safes contain a certain sum of money and a piece of the code required to open the fifth safe. When the code is complete, the player can open the fifth safe and collect the main prize. However if the player tries to open the fifth safe without collecting the entire code, the alarm goes off which indicates the end of the bonus game. The possible payout from one safe is determined by the corresponding coefficient in the paytable and the general bet (the bet placed before the reels were started). When bonus game finishes, you can either play a game of odds or start a new game. 

Autoplay

You can choose lines, define your bet and start an autoplay by pressing Autoplay. Before starting, set the game stop terms. 

Autoplay terms: 

1. "STOP, WHEN WINNING >= ..." 

2. "STOP, WHEN BALANCE >= ..." 

3. "STOP, WHEN BALANCE <= ..." 

These terms are only applicable to the basic part of the player account, not including bonuses. 

Exit Game

To exit the game, click on the "Exit game" button.

Game rules of "Easy Money" 

Slot machine "Easy Money" 

The machine features a five-reel slot, two bonus games and a game of odds. Each of the five reels has 17 symbols. Reels spin independently. You can play 1 to 9 lines. You can choose pay lines by clicking on 1 LINE, 2 LINES, 3 LINES, ..., 8 LINES and ALL LINES. The total size of the wager depends on the number of lines and the denomination of the chosen coin (pay line bet). 

Basic Game

Once the coin value and number of pay lines are selected press the 'Spin' button to set the reels in motion. The gain will be counted up after the reels have stopped. Its size will depend on winning combinations, if any, on the chosen lines, and on the size of the bet. Combinations containing 3, 4 or 5 consecutively organized identical symbols VIEWED LEFT TO RIGHT and on the chosen line, win. The payout total is the wager multiplied by the payout coefficient. To view all payout combinations and coefficients, click on the 'PAYTABLE' to the right of the player icon. The total gain is actually a sum of all payouts. After the reels have stopped, all winning lines are lit up sequentially, and all winning combinations are lit up in the 'PAYTABLE'. 

Joker

If a joker appears on the pay line ("Dynamite" symbol), it is transformed into another symbol, so that the payout on this line is maximized. In this case, all the jokers ("Dynamite" symbols) appeared in one game can be transformed in only one of ordinary symbols, which are the same on all paylines. Joker ("Dynamite" symbol) does not transform into the bonus symbols "Sheriff" and "Gun". 

Game of odds

If a line wins, players are offered a game of odds (press 'DOUBLE') or start a new game (press 'Collect'). In the chance game five face-down cards are displayed. The player must guess the color of each card by clicking the "RED" or "BLACK" buttons. If the player guesses correctly, his running payout doubles. Otherwise, the player loses all his payout in the running game (as well as the bonus game, if applicable) and the chance game is over. In the chance game it is possible to double the payout up to five times and after each stage the player may stop and take his payout by clicking the "Back" button. 

Bonus game "Bar counter"

When two "Gun" symbols appear on the reel 4 and reel 5 on the central line, regardless of the lines that have been selected, even if they are off pay lines, trigger the "Bar counter" bonus game. Bonus game starts and six bottles on a bar counter are displayed on the screen, and the player can acquire additional payouts by shooting them. There are only 3 bullets and the payout generated by shooting one bottle is determined by the corresponding coefficient in the paytable and the general bet (the bet placed before the reels were started). When bonus game finishes, you can either play a game of odds or start a new game. 

Bonus game "5th safe"

When two "Sheriff" symbols appear on the reel 4 and reel 5 on the central line, regardless of the lines that have been selected, even if they are off pay lines, trigger the "5th safe" bonus game. Bonus game starts and 5 safes are displayed on the screen, which the player must open in order to win additional payouts. Four of the safes contain a certain sum of money and a piece of the code required to open the fifth safe. When the code is complete, the player can open the fifth safe and collect the main prize. However if the player tries to open the fifth safe without collecting the entire code, the alarm goes off which indicates the end of the bonus game. The possible payout from one safe is determined by the corresponding coefficient in the paytable and the general bet (the bet placed before the reels were started). When bonus game finishes, you can either play a game of odds or start a new game. 

Autoplay

You can choose lines, define your bet and start an autoplay by pressing Autoplay. Before starting, set the game stop terms. 

Autoplay terms: 

1. "STOP, WHEN WINNING >= ..." 

2. "STOP, WHEN BALANCE >= ..." 

3. "STOP, WHEN BALANCE <= ..." 

These terms are only applicable to the basic part of the player account, not including bonuses. 

Exit Game

To exit the game, click on the "Exit game" button.

Game rules of "Easy Money" 

Slot machine "Easy Money" 

The machine features a five-reel slot, two bonus games and a game of odds. Each of the five reels has 17 symbols. Reels spin independently. You can play 1 to 9 lines. You can choose pay lines by clicking on 1 LINE, 2 LINES, 3 LINES, ..., 8 LINES and ALL LINES. The total size of the wager depends on the number of lines and the denomination of the chosen coin (pay line bet). 

Basic Game

Once the coin value and number of pay lines are selected press the 'Spin' button to set the reels in motion. The gain will be counted up after the reels have stopped. Its size will depend on winning combinations, if any, on the chosen lines, and on the size of the bet. Combinations containing 3, 4 or 5 consecutively organized identical symbols VIEWED LEFT TO RIGHT and on the chosen line, win. The payout total is the wager multiplied by the payout coefficient. To view all payout combinations and coefficients, click on the 'PAYTABLE' to the right of the player icon. The total gain is actually a sum of all payouts. After the reels have stopped, all winning lines are lit up sequentially, and all winning combinations are lit up in the 'PAYTABLE'. 

Joker

If a joker appears on the pay line ("Dynamite" symbol), it is transformed into another symbol, so that the payout on this line is maximized. In this case, all the jokers ("Dynamite" symbols) appeared in one game can be transformed in only one of ordinary symbols, which are the same on all paylines. Joker ("Dynamite" symbol) does not transform into the bonus symbols "Sheriff" and "Gun". 

Game of odds

If a line wins, players are offered a game of odds (press 'DOUBLE') or start a new game (press 'Collect'). In the chance game five face-down cards are displayed. The player must guess the color of each card by clicking the "RED" or "BLACK" buttons. If the player guesses correctly, his running payout doubles. Otherwise, the player loses all his payout in the running game (as well as the bonus game, if applicable) and the chance game is over. In the chance game it is possible to double the payout up to five times and after each stage the player may stop and take his payout by clicking the "Back" button. 

Bonus game "Bar counter"

When two "Gun" symbols appear on the reel 4 and reel 5 on the central line, regardless of the lines that have been selected, even if they are off pay lines, trigger the "Bar counter" bonus game. Bonus game starts and six bottles on a bar counter are displayed on the screen, and the player can acquire additional payouts by shooting them. There are only 3 bullets and the payout generated by shooting one bottle is determined by the corresponding coefficient in the paytable and the general bet (the bet placed before the reels were started). When bonus game finishes, you can either play a game of odds or start a new game. 

Bonus game "5th safe"

When two "Sheriff" symbols appear on the reel 4 and reel 5 on the central line, regardless of the lines that have been selected, even if they are off pay lines, trigger the "5th safe" bonus game. Bonus game starts and 5 safes are displayed on the screen, which the player must open in order to win additional payouts. Four of the safes contain a certain sum of money and a piece of the code required to open the fifth safe. When the code is complete, the player can open the fifth safe and collect the main prize. However if the player tries to open the fifth safe without collecting the entire code, the alarm goes off which indicates the end of the bonus game. The possible payout from one safe is determined by the corresponding coefficient in the paytable and the general bet (the bet placed before the reels were started). When bonus game finishes, you can either play a game of odds or start a new game. 

Autoplay

You can choose lines, define your bet and start an autoplay by pressing Autoplay. Before starting, set the game stop terms. 

Autoplay terms: 

1. "STOP, WHEN WINNING >= ..." 

2. "STOP, WHEN BALANCE >= ..." 

3. "STOP, WHEN BALANCE <= ..." 

These terms are only applicable to the basic part of the player account, not including bonuses. 

Exit Game

To exit the game, click on the "Exit game" button.

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